Project facts

Relationship to Jev
Jev application
Evidence
Documented
Language
TypeScript
License
Not reported; check the repository
Origin
Original repository
Repository status
Not archived
Created
2026-09-18
GitHub stars
0
Evidence checked
2026-09-24T08:40:10.508Z
Metadata checked
2026-09-24T08:40:10.508Z
Check status
current

Stars measure the whole repository, including work unrelated to Jev.

Evidence and scope

Documented records the linked documentation or source. JevHunt has not independently run or benchmarked this project.

In combat, enemy tactical decisions are powered by Jev's fast System One judgments. Rather than relying on hardcoded heuristics or state machines, the enemy AI evaluates live game state (distances, player attack wind-ups, enemy health) and queries Jev using the `@typesafe-ai/sdk` to output typed combat choices (`ATTACK`, `DODGE`, `BLOCK`, `RETREAT`) with calibrated probability distributions and latency metrics.

Evidence commit: 3e91a62d05a5f775664014bfd247d94399a0a507

Discovered through: github-search.

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