Non-autoregressive System 1 decision engine. Typed choice, score and yes/no decisions over any text in a single forward pass, in 100+ languages, with a router that picks the right checkpoint per request.
hermes-and-jev-play-minecraft
Hermes Agent plans, Jev (TypeSafe) picks bounded actions, Mineflayer executes: Minecraft with no screenshots or keypresses from a model. Includes the reproduction of rmalde/minecraft-agent's Ender Dragon run.
Project facts
- Relationship to Jev
- Research
- Evidence
- Documented
- Language
- JavaScript
- License
- MIT
- Origin
- Original repository
- Repository status
- Not archived
- Created
- 2026-09-21
- GitHub stars
- 8
- Evidence checked
- 2026-09-24T08:40:10.508Z
- Metadata checked
- 2026-09-24T08:40:10.508Z
- Check status
- current
Stars measure the whole repository, including work unrelated to Jev.
Evidence and scope
Documented records the linked documentation or source. JevHunt has not independently run or benchmarked this project.
Knobs (all env vars): `GOAL` (free text for the planner), `TARGETS` (`{item: minCount}`), `WAYPOINT` (`{x, z}` or unset), `MAX_STEPS`, `REPLAN_EVERY` (default 8), `CONTROLLER=jev|hermes`, `JEV_MODEL` (default `typesafe/jev-1.13`), `MC_PORT`/`API_PORT` if 25599/3077 are taken.
Evidence commit: 440bec09ee76523a706510601efcbda57df030ad
Discovered through: awesome-jev.
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